Step 3: Adjust Tone Mapping
Last updated
Last updated
We may or may not want to put strokes on the lit region on the floor. Here, we will assume that we want to make the lit region brighter having fewer strokes to emphasize the sphere and its shadow. We will do this by using JiffycrewHatching's tone mapping feature.
Removing strokes on the lit area of the floor can be simply done by changing the albedo of the floor material. Change the floor material's albedo to "255,255,255"
We will further adjust the tone by our tone mapping feature. Go to Jiffycrew Hatching options in Main Camera, put 1.5 to "Output Intensity Power". This will change the input intensity curve of the hatching system.
We now adjust the strokes' intensity curve. Put 1.5 to "Output Intensity Power."